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SUNBEAM

6th-level evocation
Casting Time: 1 Action
Range: Self (60-Foot Line)
Components: V, S, M (A Magnifying Glass)
Duration: Concentration, up To 1 Minute
Usable By: Cleric, Druid, Sorcerer, Wizard

  A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw. You can create a new line of radiance as your action on any turn until the spell ends. For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.

Players Handbook, page: 279